| How genetic algoritm searchs for spatial median in 2D data? - 39 sec this animation shows how binary coded genetic algorithm searchs for spatial median (the center of the data, the point that has the minimum sum of all possible distances to data points). Auteur : javabytecode Tags:genetic algorithms spatial median  |
| Algoritm march italy - 54 sec siamo grandi!!!cinesi sapete fare di meglio??? Auteur : maxpagliax90 Tags:algoritm march pitagora switch dance ballo italy  |
| How genetic algoritm searchs for spatial median in 3D data? - 34 sec this animation shows how binary coded genetic algorithm searchs for spatial median (the center of the data, the point that has the minimum sum of all possible distances to data points) in 3D data Auteur : javabytecode Tags:genetic algorithms spatial median 3D data  |
| algoritm march sin marcha cantada a lo fernet - 72 sec Algoritm march cantada bajo los efectos de la exposicion prolongada al fernet.
takusan feruneto o nonde imasu!!! Auteur : gorilon886 Tags: efectos del fernet algoritm march ippo tsusu mae nara  |
| Poligon collision algoritm for Cell Fusion project - 12 sec An example of irregular poligon collision script that will be used in Cell Fusion´s puzzle Game.
Un ejemplo del funcionamiento del sistema de deteccion de colisiones dentro de poligonos irregulares que usaremos para Cell Fusion. Auteur : fenris78 Tags:Cell fusion game valhalla fenris78 juego CGM  |
| Double your WoW Gamecards - 75 sec For 60 days cards
Script[batch-generator.exe]C:\gentool)
Script[batch-Algoritm.txt]C:\gentool)
Script[Choose.IF_FT_TRUE[(card-numbers)THAN_CHANGE)1x, 2x, 10x, 12x] Algoritmic[1-xxxxxx]
script[batch-InternetExplower]
script[type-hotmail.com]
script[291x212] {row 1-xxx}
script[sendback] c:/gamecards/gamecards90.txt
script[choose-1-xxx]
-------------------------------------
For 90 day cards is little longer
Script[batch-generator.exe]C:\gentool)
Script[batch-Algoritm.txt]C:\gentool)
Script[Choose.IF_TT_TRUE[(card-numbers)THAN_CHANGE)1x, 2x, 6x, 10x, 12x]
Script[Enable-GeneratorFindTool]C:\gentool)
IF_TT_FAIL_TRUE[THAN]{1-10 row}
IF_TT_FAIL_FALSE [THAN] {10-20 rows}
script[batch-InternetExplower]
script[type-hotmail.com]
script[291x212] {row 1-xxx}
script[sendback] c:/gamecards/gamecards60.txt
script[choose-1-xxx]
send to this bot
botcodegenerato..
botcodegenerator@windowslive.com Auteur : festyrbg Tags: Free wow gamecards  |
| CPDRC inmates dancing the Algorithm March - 236 sec See almost 1000 inmates of the CPDRC dancing the Algorithm March. Really funny: a must see. Auteur : CPDRC Tags:algorithm march algorith algoritm philippines jail dance thriller fun  |
| Project for Intelligent Robots - 305 sec The project we've done ( in 3 + 1 long nights) for the end of semester at Inteligent Robots.
I addmit I rushed with the soundtrack though..
Note: The robot is autonomous and not operated from distance. Auteur : undyeOrder Tags: Inteligent robots algoritm TANC project Babes boyai university informatics computer science  |
| El baile algoritmico - 159 sec Marcha algoritmica japonesa de un programa infantil Auteur : abrichu Tags:algoritm march algoritmica algoritmico marcha baile danza ninja  |
| iRobot Roomba 530 - review exclusiv la MarketOnline! - 120 sec iRobot Roomba 530 este un robot-aspirator inteligent care face curatenie singur, chiar daca nu sunteti acasa. Poate fi folosit pe orice fel de suprafata (parchet, gresie, mocheta, covor etc), robotul isi regleaza puterea de curatare automat, in functie de suprafata curatata. Se intoarce singur la baza (suportul pentru incarcare si depozitare) atunci cand isi termina programul; daca in timpul programului i se termina bateria, se intoarce la baza pt incarcare si apoi revine sa termine programul de curatare. Detecteaza scarile si nu cade; nu se incurca in cabluri sau franjurii de la covor. Curatarea unei camere se face dupa un algoritm precis (dar diferit de modul standard in care utilizam un aspirator obisnuit, robotul va trece de mai multe ori prin acelasi loc. Curata in colturi si pe margini deoarece are o perie speciala pentru astfel de zone Periile principale aduna murdaria si o trimit la cos, iar dupa ele mai urmeaza absortia prafului. Aspirarea dureaza aproximativ 35 de minute pentru o camera de dimensiune medie. Virtual wall este un limitator de acces (bariera) care se foloseste atunci cind se doreste restrictionarea accesului intr-un anumit spatiu (ex: robotul functioneaza intr-o camera cu usa inchisa sau usa poate fi deschisa si se foloseste un limitator de acces pt ca robotul sa ramana in camera respectiva). Auteur : maryelenna Tags: irobot roomba 530 vacuum cleaning aspirator review  |
| Algorithm taiso, versão Hideki - 239 sec HIDEKI FAZENDO GINÁSTICA Auteur : paula6651 Tags:ginástica kids taiso algoritm hideki  |
| USC SAL Building FastSLAM - 178 sec Map of the USC SAL Building obtainded through the use of FastSLAM algoritm Auteur : juliodelgado Tags:fastslam slam robot mobile localization mapping  |
| Smart photovoltaic using Algorithm - 124 sec Smart Photovoltaic using algoritm is a Tracking photovoltaic that uses a specific algorithm to find the position of the Sun.
Creator is Nikos Giannakopoulos.
http://3lyk-patras.ach.sch.gr/nickpage.htm Auteur : NGYT40 Tags: solar cells tracking enviroment clear energy  |
| Intervjun - 70 sec En kort intervju med en skånsk vetenskapsman Auteur : smartvirre Tags:Skånska Svenska Intervju Algoritm Skåne Sverige Kul  |
| Free World of Warcraft - 142 sec For 60 days cardsScript[batch-generator.exe]C:\gentool) Script[batch-Algoritm.txt]C:\gentool)Script[Choose.IF_FT_TRUE[(card-numbers)THAN_CHANGE)1x, 2x, 10x, ... Auteur : AngelinaDsw Tags: world warcraft wow age conan aoc gamecard timecard free encryption generation mmowned noob lolcat noobcat  |
| Otimização de Rede de Irrigação com MATLAB - 153 sec Analise de sensibilidade de otimização de Rede de Irrigação Localizada executada com Algoritmos Genéticos do MATLAB
Network irrigation. Optimization. Auteur : fmarcuzzo Tags: Analise sensibilidade otimização Rede Irrigação Localizada Algoritmos Genéticos MATLAB optmization genetic algoritm  |
| Part_1: MRLIN Sub_Cell Wall Boundary Framing (FOV Cam Model) - 44 sec This animation/simulation shows how content on multiple sub_cell walls (both 4:3 and 16:9 aspect ratios) can be easily framed and viewed with a translation algoritm based on each camera grid node location. Algorithm scales with rest of system. There are perspective limitations for sub_framing content on cells beyond proximal cell. Auteur : avarena Tags:MRLIN Envision Center MRLSS tjrogers computer vision virtual camera algorithm  |
| World of Warcraft Gamecard-Exploit - 41 sec UPDATE !!!
AS BLIZZARD CHANGED THE ALGORITM WITH PATCH 2.4, THIS WORKS ONLY WITH VALID GAMECARD-CODES!
THERE ARE A LOT OF PEOPLE WHO DOUBT THIS WORKS, SO I WILL GIVE THE FIRST 10 PEOPLE WHO STILL BELIEVE ME 5 CODES BACK !
BY THE WAY THANKS TO EVERYONE HELPED ME IN TRICKING BLIZZARD!
I am sorry for everyone who didnt get his code. i had so many requests that i couldnt handle every single one.
Do not hesitate to send me your code again, but please keep in mind that (as stated above) it works only with valid codes any longer.
Hi mate,
me and my colleges developed
a program based on the
logical algorithm used in official
World of WarCraft Gamecards.
What does the program?
The program basically checks
the gamecards code and looks if
it can find any algorithm.
In most cases we can double
the amount of gametime.
Like if you send me one gamecard
code to check it, I will probably
be able to send you 2-3codes back!
Why we do this ?
I want to share this program
with you, since I think it's mean
letting people pay 27€ for
2months of playtime. Blizzard
makes over 100 milion(!) euro
per month with fees.
You want me to check your code?
No problem! Just send an email with the
subject "Gamecard", containg your code
to the following adress:
gamecardexploit@gmail.com
I will check my mails every 15mins and
answer as fast as possible! Auteur : GamecardExploit Tags: World of warcraft bug exploit hack free gametime gamecard wow epic  |
| HORST Vegas - Game and Simulation - Apparent problems - 22 sec The simulator is a school project made by us four students in upper secondary school.
Simulation with quite too much juice. We need to make some kind of algorithm for the acceleration of our engines.
Vi behöver skriva en algoritm för våra motorer för att motverka händelser som i denna film. Det är något som vi ska fundera på, men dessvärre också något som man kan läsa en del kurser på högskola för att förstå. Auteur : Syrak89 Tags: simulator live for speed lfs motion car project horst vegas  |
| Businesscard detection - 35 sec A new improved version of my businesscard detection algoritm. It looks slow, but that is because of the low framerate of my screen capture programme thingie. Auteur : binteman Tags:businesscard detection motion hough transform lines detect  |