Metal Gear Solid 4 - Gameplay Video: Sneaking
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PLEASE READ THE DESCRIPTION!!!!!!! Well today is none other than Metal Gear Solid Day! I like to call this day MGS Day mainly due the fact that Metal Gear Solid 4 has been released! (I bet EVERYONE knew that!) I hope all of you got the game and are enjoying it GREATLY! I don't have the game yet but will soon! Since today is MGS Day, I will be uploading a lot of Metal Gear Solid 4 gameplay videos. Enjoy MGS Day and this video named, "Sneaking". MGS4 Reviews: Metal Gear Solid 4 has so far received high praise from critics, with a 93% aggregate rating at Metacritic and a 92% aggregate on Gamerankings. The first review was a 10/10 from PlayStation Official Magazine (UK), commenting "[MSG4] shifts gears constantly, innovating again and again". The game has been awarded 5/5 from GamePro. The game also received perfect scores from PlayStation: The Official Magazine (5/5), Japanese magazine Famitsu (40/40) and Empire Magazine. The game received a 9.9/10 from IGN UK and a 9.5/10 from IGN AU Edge and Eurogamer both gave the game 8/10. Reviewers were unanimous in approval of the way the title continues and concludes the series. Eurogamer stated that "You could not ask for a funnier, cleverer, more ambitious or inspired or over-the-top conclusion", and IGN Australia found that the result "refines the MGS formula and introduces just enough new (or respectfully influenced) ideas to ensure that it stands on its own as a game". Edge concluded that "it is faithful to its fans, its premise and its heart, delivering an experience that is, in so many ways, without equal", while IGN UK describe it simply as "the ultimate Metal Gear game" and "a dazzling, heart-lifting, voyage of discovery". The new control scheme ("the ideal balance of intuitiveness and range"), camouflage system and shift to more free-form, "replayable" gameplay (in particular the Drebin Points system and alternatives to "stealthy" play) were particularly highly praised with a few minor annoyances. The variety of set-piece events, details such as the "psyche" meter, and healthy provision of secrets were also remarked upon. Eurogamer tempered their overall praise with concern that one of the chapters may induce "ennui", but noted that the game quickly recovered, while Edge expressed mild disappointment that the "Beauty and the Beast" unit compare poorly to the previous title's main foes, the "Cobra Unit". The game was also lauded for its technological and artistic achievements, with Edge describing the "Otacon" character as "the real star", and "a gaming revolution" while they found the game's score to be superior to that of many Hollywood offerings. The magazine felt that the few visual shortfalls (such as texture detail) did nothing to detract from the game's overall quality. IGN UK comment that the attention to detail in both visuals and audio represent "sublime brilliance", and remark upon innovations such as the use of split-screen. Criticism of the game was largely leveled at the storyline, which reviewers found at times to be confusing or poorly executed and with IGN UK advising players to revisit the earlier titles for clarity. However the overall result was praised as emotionally engaging and topical, and characters such as Liquid Ocelot were singled out for the quality of their depiction. It was generally conceded that although the use of cut scenes is more intrusive than it needs to be (comprising "about half of the content of the game" by one estimate, and which "might make you crave action, or wonder why they couldn't have been turned into interactive sequences"), the style is somewhat appropriate given the rest of the series ("in many ways it's a vindication of Kojima's unique interpretation of the video game medium") and unlikely to trouble fans. The addition of a pause function for these story sequences was universally welcomed. Edge and Eurogamer alike concluded that although the game represents an apotheosis of the series style, it ultimately fails to revitalize it, and will not win over new fans. IGN UK were concerned that the game's hype and widespread praise may lead to disappointment, but feel that objectively, the game is a "masterpiece". Links: MGS4's Global Website: http://www.konami.jp/mgs4/us/index.html MGS4 Teaser Site: http://www.konami.jp/mgs4/en/ Kojima Production's website: http://www.konami.jp/kojima_pro/english/index.html Konami's website: http://www.konami.com/
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